Completed the game and now vaccuming locations. I don't get Auria Towers at all - map shows that i'm missing 25-50% of the hidden treasures on several floors, but no matter how much i look at every room, my eyes can't spot anything.
Any hints? Maybe i should somehow interact with the "steam sillouetes"?
I have noticed them - they are obvious enough already. Better make the grabbing/scrolling feature itself a bit more obvious, because when you hover your mouse over something you can click - you hear a sound, but grabbing/scrolling doesn't have that. I had the same thing with the cannons in the night dome - figured that they are moved by scrolling after several attempts to move them while grabbing the "lever" or what was that.
is this also the case in the mushroom sewers? I've been in there for hours trying to find the rest of the sewers and secrets, I found the hidden mushroom puzzle hidden behind the hidden mushroom puzzle but can't for the life of me find it's solution.
If you are talking about the one with the loop symbol, then there is a hidden button on the second room in A2. There's one last mushroom minigame there which is a nightmare to complete so I'll just post the solution here if you don't want to do it right away (Although you will have to, cause there's another hidden room to get in A1 that leads to a treasure that can only be unlocked by succeed the mushroom challenge)
Loop symbole is : Green - Pink - Cyan - Pink - Cyan
That's because second gate's code doesn't contain any of the first gate's images, it has it's own ones and you have to look around for them, sometimes solving other puzzles or finding levers/buttons so you could get to them.
I did and I cant seem to get it to work and of Couse the walkthrough ant much help EDIT figured it out for some DUMBASS reason the guide had the right anser marked as a decoy
Your puzzles are way too hard. I got stuck because of a color puzzle. Even using the guide I was confused. I want to buy your game, it oozes quality and passion, but you need to allow an option for stupid people like me. I'm not asking you to tone down the whole game, maybe an easy mode?
First things first - remember that if you place red/blue/green pellet on top of pink/yellow/cyan shard (and vice versa) then it will replace them by pushing out the previous color. That's the main gimmick of that puzzle.
I don't remember which color opens the door, but you if you will choose yellow/cyan version, then all you need to do is to replace most of the colors by the gimmick i explaned earlier - you can do it with a red fei pellet which wonders around right side of the screen (place red pellet on top of cyan shard - then do the same by placing a pellet of needed secondary color on top of now red shard), after that there will be at most only one shard of wrong color which you'll need to "fix" by color combining.
The second trinket slot is currently bugged and will crash the game if any character has something equipped in it. I'm 99% sure this is the crash you're getting.
This will be fixed in the next version, sorry about that!
Anyone knows where can i find tea set recipes? The only thing i'm missing is the cup. And also i can't get my hands on how to trap enemy's soul into trapper crystal.
If you have a crystal in the inventory, when you see a wisp appear after battle just long-click it. You’ll scoop it into an empty crystal from your bag.
I encounter a bug when I revive the pirate captain. The cutseen played where she punches rose again and some of my characters were deleted (from night dome and the fox)
First screenshot - top door is unlocked by popping jumping clouds in the background, how to open the bottom one - no clue. As for the door on the second screenshot - i think it's about hitting the furthest sphere, but it exceeds sling's maximum range(?). Maybe after some moment we get a tool to move the slings/spheres, but for now i have no clue how to reach it.
Second screenshot, in the slingshot room there's a removable brick with another slingshot that allows you to hit the previously unreachable sphere.
If anyone knows how to open the the second door in the first screenshot I would be delighted, I've been stuck on it for ages.
I've tried checking every room and wall in this floor, tried to check for secret passage in the two room above and found nothing, I'm getting quite close from a nervous breakdown here
i found how to open bottom door on first screenshot (sheesh... that took a minute... more like a few hours) hint: its 2 floors above. and very very hidden so keep your eyes open.
if hint isnt enough and full answer is needed, i'll tell next time then.
ok, so i played tell after the second boss and reset when i realized i wasn't going back any time soon, i want to 100% everything but got to ask, what am I missing in these 3 areas?
About the new demo - is anywhere an easy way to farm exp for the characters? I know i may sound like crazy and lazy at the same time, but i want to max out everyone, and that's very hard task with how much exp usually drops from enemies and that's only for 1 character out of 4 in entire party (i know others gain some exp too, but i've only see them getting maximum of 10-15 exp), and there are others who are not in it and gain nothing.
Have your main character put the enemy to low or negative HP, then switch to the character you want to level up (click on the cards below) and finish them off by killing a Shape or with a basic move.
When you finish the game, bosses are available to be fought again, they are generally better exp and money.
I know about character fast-switch, using it myself. But one thing remains the same - only one character gets the normal amount of exp, while others get 5-15 as a bonus.
Sorry about that, this will be fixed in the next update! The second trinket slot is currently bugged. If you've equipped a trinket on any character in that slot, this crash can happen. Unequipping them should prevent it though!
Explore around a bit. Every mushroom has a symbol on it. You'll see gates that have this symbol and a combination of colours that should be used in the mushroom with the respective symbol.
You just have to play a minigame before it gives you the answers.
Thank you for the answer but I think you told how to progress the area.
I was asking how to open gates in mushrooms and the answer is to play mushroom smacking minigame fast enough to complete all rounds. If you succeed the light above the gate will glow up.
You have to smash them with the crush/alternate cursor ability and they will shine in a certain order, but not all puzzles seems to follow this logic, only some... DK what am not seeing.
Edit: I tried every combination possible in some of them and no luck. Is it bugged out or am I dumb?
Haverping is correct, smashing a star reveals to what star(s) it's supposed to be connected, then to which stars these ones must be linked to, and so on. It might be easier to smash every star and remember which ones are the first to react.
But yeah, these constellation puzzles have been causing a lot of confusion, I'll improve them to make them easier to understand in the future! Sorry about that...
The game was fun, up until the temple, then it just got really weird; very contradictory to what it was before then. Should I just give it another shot? Lack of saving as you go is an issue, too, imo.
Not sure if anyone else has encountered this issue but the game crashed on me immediately after beating part 2 of the angel fight. The error screen was just blank. Not sure if it was my computer or not.
The demo is still being developed. The finished demo will be uploaded here once completed, which should be sometime time in 2024. The full game is still a long way off.
I'm excited to try the new demo after following the journey for so long, but I've run into a little hiccup. Whenever I launch the new demo it opens and displays normally but it seems to launch at the wrong resolution and the cursor is locked to the center of the screen. I saw your post that you've been working on bugs, so is this one you've seen or fixed yet? Aside from that, I hope you can relax a bit after the next bug fix patch, you've definitely earned it.
The new version lets you recalibrate at any time by pressing tab, I which should help with this. If not, you could also try deleting the settings.ini file in the BE_Witches folder in Appdata/Local. There have been other reports of cursor related issues though, which I'll definitely have to look into.
Good game. I approve. Sad part it's I can't delete the save to restart the game and enjoy again. F95zone saying "it's too hard" and "no nudity" are just horny people. Subscribing to Patreon right now, I want to play the next update.
Yeah, currently the only way to delete the save is to go to AppData/Local and deleting the BE_Witches_20_08_2020 folder. That'll change soon with the new update though! ^^
I have an issue with the 2020 demo that I'm hoping can be resolved, if you can find the time. Or maybe you fixed it already.
I use two monitors, and I run the game in Fullscreen with Alt+Enter. It runs fine, except for one annoying interaction: When my mouse goes off the right side of the window, it goes to my other monitor, so if I'm not careful in a Shapes fight, I might accidentally click on my Discord window, minimizing the game and causing me to most likely get hit a bunch. I can tell that in windowed mode the cursor is properly locked to the window, but as of that build it wasn't properly working for fullscreen. I can't test if it works in reverse without mucking around a bunch in my display settings because it fullscreens to primary monitor.
That all having been said, excited to see what comes of the new demo this month! I'm very seriously considering pledging to see what's new. At any rate, best of luck with the next step of the game!
That's been fixed! The cursor now locks to the game screen properly when in fullscreen with a multiscreen setup. A few other cursor related issues have been fixed too, like one that would cause the cursor to drift in some cases ^^
Thank you very much! I'm very excited to finally share something too :B
Sadly steam has to make the game inaccessible in germany. Is it possible to aquire a key by supporting you on patreon? i havent seen any options like it
The game isn't actually out on Steam yet! It's just an empty page for now. There will be a new Patreon exclusive demo on September 30th though, and a public one later sometime in 2024. That public demo will also be on Steam. If I ever learn about the game being unavailable in some countries then, I'll look into doing what you said or something similar ^^
I just finished the demo (defeating the final boss until the monsters are all as big as they can get and I reached max amplitude for the main characters), and I just wanna say that this game was absolutely awesome. I would love to keep playing, so PLEASE keep the updates coming. I hope that this is only the beginning of the embiggening!
Was wondering on how big you guys plan to have the growth go in this? Like is the max size in the current demo the final size or do you plan on going bigger? Maybe even hyper sizes?
There will be one additional 6th rank in the final game yes! As for hyper sizes, it depends on the character. A few will get hyper sizes, a bunch will get to a massive size without getting into hyper territory, and some will be a bit smaller than that. But all will be various amounts of huge, basically ^^
if some one will answer i would be very pleased. i did not read most of the game and im stuck in the first island and i dont know how to rank up and i was hoping for a answer as for i just made my account (btw i have gotten very good and i find the concept hard to understand but thats what i like in a game! i was left think to myself for a while but then i got the handle of things! also im very lazy and dont like to read and i think thats why im lost)
sorry for being chatty but i happen to love the nightmare boss fight! it was hard and this is the first game i did not beat in 1 go so far! i get all bosses done with out restarting any of the bosses but i found myself losing! i will be coming back to this game as many updates as there are to come!
Thank you, I'm glad you enjoyed the game ^^ I don't know if you figured it out, but you can rank up at the big red crystal in town. Also here's a link to the walkthrough in case you need it: https://www.patreon.com/posts/walkthrough-by-33962675
I'm enjoying what we've gotten so far, I admittedly find myself wondering if ranks will go above five :p But I find myself wanting to reset my progress, how might I go about doing that?
Edit; Nevermind, I've so far figured out you can delete the save file by deleting the game's named folder from the Appdata/Local folder
All the cheat version does is letting you rank up at the big red crystal without having to gather power orbs. It might also have every alchemy recipe unlocked but it's been a while, so I'm not sure. Everything else is the same!
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is the update getting put here as well?
Will be, when the new demo will be polished enough from bugs and etc. I think it will be at the start of 2024.
lookin forward to it
It's as mixamasl said, though "sometime in 2024" is as close as I've got for a release date for now!
Completed the game and now vaccuming locations. I don't get Auria Towers at all - map shows that i'm missing 25-50% of the hidden treasures on several floors, but no matter how much i look at every room, my eyes can't spot anything.
Any hints? Maybe i should somehow interact with the "steam sillouetes"?
Some of the bricks are discolored. Try grabbing these!
I'm thinking about making these bricks a bit more obvious in a future update.
I have noticed them - they are obvious enough already.
Better make the grabbing/scrolling feature itself a bit more obvious, because when you hover your mouse over something you can click - you hear a sound, but grabbing/scrolling doesn't have that.
I had the same thing with the cannons in the night dome - figured that they are moved by scrolling after several attempts to move them while grabbing the "lever" or what was that.
is this also the case in the mushroom sewers? I've been in there for hours trying to find the rest of the sewers and secrets, I found the hidden mushroom puzzle hidden behind the hidden mushroom puzzle but can't for the life of me find it's solution.
If you are talking about the one with the loop symbol, then there is a hidden button on the second room in A2. There's one last mushroom minigame there which is a nightmare to complete so I'll just post the solution here if you don't want to do it right away (Although you will have to, cause there's another hidden room to get in A1 that leads to a treasure that can only be unlocked by succeed the mushroom challenge)
Loop symbole is : Green - Pink - Cyan - Pink - Cyan
where in A2 specifically? one of the tunes, the big mushroom room? is it second to the left or right, top or bottom?
found it thanks to nosebecc, I literally only saw the buttons thanks to a fight occurring in the rooms.
how do i solve the second forest gate also for some reason the first image on the second gate in the forest is not the same as the hint
That's because second gate's code doesn't contain any of the first gate's images, it has it's own ones and you have to look around for them, sometimes solving other puzzles or finding levers/buttons so you could get to them.
I did and I cant seem to get it to work and of Couse the walkthrough ant much help EDIT figured it out for some DUMBASS reason the guide had the right anser marked as a decoy
Your puzzles are way too hard. I got stuck because of a color puzzle. Even using the guide I was confused. I want to buy your game, it oozes quality and passion, but you need to allow an option for stupid people like me. I'm not asking you to tone down the whole game, maybe an easy mode?
Color puzzle where? In the ocean, or in the mushroom area?
in the ocean, after you fall in the pit and need to unlock a door to get back to the main area
First things first - remember that if you place red/blue/green pellet on top of pink/yellow/cyan shard (and vice versa) then it will replace them by pushing out the previous color. That's the main gimmick of that puzzle.
I don't remember which color opens the door, but you if you will choose yellow/cyan version, then all you need to do is to replace most of the colors by the gimmick i explaned earlier - you can do it with a red fei pellet which wonders around right side of the screen (place red pellet on top of cyan shard - then do the same by placing a pellet of needed secondary color on top of now red shard), after that there will be at most only one shard of wrong color which you'll need to "fix" by color combining.
Sorry about that... I do plan on adding a hint system for non optional puzzles, but didn't have time for it in this version.
it's fine, your game looks polished af and really good, I enjoyed just about everything but that puzzle lol
After saving the game i get this crash every time i try to edit my party.
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 2
for object obj_CharaSelectSpellCard:
Push :: Execution Error - Variable Index [9009,5] out of range [1,-1] - -7.itemInfo(100002,288288005)
at gml_Object_obj_CharaSelectSpellCard_Other_12
############################################################################################
The second trinket slot is currently bugged and will crash the game if any character has something equipped in it. I'm 99% sure this is the crash you're getting.
This will be fixed in the next version, sorry about that!
Yeah, that was the case. Thanks for pointing it out, because that was one of the least expected (for my brain) crash reasons.
Anyone knows where can i find tea set recipes? The only thing i'm missing is the cup. And also i can't get my hands on how to trap enemy's soul into trapper crystal.
If you have a crystal in the inventory, when you see a wisp appear after battle just long-click it. You’ll scoop it into an empty crystal from your bag.
Thank you very much! Played in the 2020 demo, but forgot how to do it after 3 years.
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 12
for object obj_ChibiPlayer:
trying to index a variable which is not an array
at gml_Object_obj_ChibiPlayer_Other_22
############################################################################################
Thank you for the bug reports, I'm working on fixing these ASAP!
There is a bug when you use "my turn?" to fight the second time.
The materials that will drop this way will not appeare on the monster page in the book.
can anyone tell me how to open this door
I encounter a bug when I revive the pirate captain. The cutseen played where she punches rose again and some of my characters were deleted (from night dome and the fox)
hey, whens an updated walk-through of the game coming out, I'm still looking for the last few secrets in the tower.
when i hit the shape with yoyo this happend
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_HeartBulletYoyo:
Unable to find any instance for object index '323990' name '<undefined>'
at gml_Script_update_shape_HP
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_update_shape_HP (line 0)
gml_Object_obj_HeartBulletYoyo_Step_0
Thank you for telling me, I'll look into fixing this!
Can someone give me a hints about how to open doors marked red in auria's tower?
First screenshot - top door is unlocked by popping jumping clouds in the background, how to open the bottom one - no clue.
As for the door on the second screenshot - i think it's about hitting the furthest sphere, but it exceeds sling's maximum range(?). Maybe after some moment we get a tool to move the slings/spheres, but for now i have no clue how to reach it.
Thank you
Second screenshot, in the slingshot room there's a removable brick with another slingshot that allows you to hit the previously unreachable sphere.
If anyone knows how to open the the second door in the first screenshot I would be delighted, I've been stuck on it for ages.
I've tried checking every room and wall in this floor, tried to check for secret passage in the two room above and found nothing, I'm getting quite close from a nervous breakdown here
i found how to open bottom door on first screenshot (sheesh... that took a minute... more like a few hours)
hint: its 2 floors above. and very very hidden so keep your eyes open.
if hint isnt enough and full answer is needed, i'll tell next time then.
Does anyone know how to open the closed door of the town windmill? I'm stuck, I've thought about everything and haven't found a solution.
you need to go in the north east abandoned house in town and look carefully at the leaves on the wall.
ok, so i played tell after the second boss and reset when i realized i wasn't going back any time soon, i want to 100% everything but got to ask, what am I missing in these 3 areas?
finally found everything inwas missing after 2½ hours of searching.
found a hidden switch in the room right above the first pit you can drop down. just need one more hidden thing for this part.
i finialy found patch up combo!
About the new demo - is anywhere an easy way to farm exp for the characters? I know i may sound like crazy and lazy at the same time, but i want to max out everyone, and that's very hard task with how much exp usually drops from enemies and that's only for 1 character out of 4 in entire party (i know others gain some exp too, but i've only see them getting maximum of 10-15 exp), and there are others who are not in it and gain nothing.
Have your main character put the enemy to low or negative HP, then switch to the character you want to level up (click on the cards below) and finish them off by killing a Shape or with a basic move.
When you finish the game, bosses are available to be fought again, they are generally better exp and money.
I know about character fast-switch, using it myself. But one thing remains the same - only one character gets the normal amount of exp, while others get 5-15 as a bonus.
I can't figure out what to do after a practice fight. Explored the entire map, there are no enemies anywhere
Go to the ocean and explore it
When I try to change character in saveroom this pops up
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 2
for object obj_CharaSelectSpellCard:
Push :: Execution Error - Variable Index [9010,5] out of range [1,-1] - -7.itemInfo(100002,288320005)
at gml_Object_obj_CharaSelectSpellCard_Other_12
############################################################################################
Sorry about that, this will be fixed in the next update! The second trinket slot is currently bugged. If you've equipped a trinket on any character in that slot, this crash can happen. Unequipping them should prevent it though!
thank you for the answer
Can someone help me with gates in mushrooms in mushroom biome? Should I look for button or lever or is there something else?
Explore around a bit. Every mushroom has a symbol on it. You'll see gates that have this symbol and a combination of colours that should be used in the mushroom with the respective symbol.
You just have to play a minigame before it gives you the answers.
Thank you for the answer but I think you told how to progress the area.
I was asking how to open gates in mushrooms and the answer is to play mushroom smacking minigame fast enough to complete all rounds. If you succeed the light above the gate will glow up.
I cannot rotate cannons. Is there something I need to do or is it a bug?
hold it with the grab hand and and use the mouse wheel
(sorry my english is not the best)
Thank you so much! I wouldn't figure it out.
How many orbs are available in the demo?
There are 12 in total!
Can't figure it out either...
You have to smash them with the crush/alternate cursor ability and they will shine in a certain order, but not all puzzles seems to follow this logic, only some... DK what am not seeing.
Edit: I tried every combination possible in some of them and no luck. Is it bugged out or am I dumb?
Haverping is correct, smashing a star reveals to what star(s) it's supposed to be connected, then to which stars these ones must be linked to, and so on. It might be easier to smash every star and remember which ones are the first to react.
But yeah, these constellation puzzles have been causing a lot of confusion, I'll improve them to make them easier to understand in the future! Sorry about that...
The game was fun, up until the temple, then it just got really weird; very contradictory to what it was before then. Should I just give it another shot? Lack of saving as you go is an issue, too, imo.
Did you find the save room? It should work fine now!
Not sure if anyone else has encountered this issue but the game crashed on me immediately after beating part 2 of the angel fight. The error screen was just blank. Not sure if it was my computer or not.
An updated version has been posted https://www.patreon.com/posts/be-witches-demo-90500522
When will the free version be released?
2 weeks later, cuz now it's only for 2$ subs and higher.
The demo on patreon is unfinished. It should be uploaded here once finished, expect it sometime early next year
Thank you! Yes, that's correct.
I mean, will the 2023 demo version be available here in 2 weeks or only when the full game is released next year (probably)?
The demo is still being developed. The finished demo will be uploaded here once completed, which should be sometime time in 2024. The full game is still a long way off.
It's as General Shrooms said!
This demo will be available here sometime in 2024, once fixed and improved.
The full game doesn't have a release date yet. I'll need another few years of work to finish it.
That's a rare issue that some have encountered yeah, sorry about that. I'm looking into it!
I'm excited to try the new demo after following the journey for so long, but I've run into a little hiccup. Whenever I launch the new demo it opens and displays normally but it seems to launch at the wrong resolution and the cursor is locked to the center of the screen. I saw your post that you've been working on bugs, so is this one you've seen or fixed yet? Aside from that, I hope you can relax a bit after the next bug fix patch, you've definitely earned it.
Thank you very much!
The new version lets you recalibrate at any time by pressing tab, I which should help with this. If not, you could also try deleting the settings.ini file in the BE_Witches folder in Appdata/Local.
There have been other reports of cursor related issues though, which I'll definitely have to look into.
Cuando saldra para steam?
Steam will happen once the public version is ready, sometime in 2024 ^^
with same error as in comments before i can also add issue about storage. when i deposit items, they just gone and storage is empty.
This and the storage issue have been fixed in the new version!
Every time i try to go into the ocean after restarting the game and choosing my save i get this error
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_Map:
Push :: Execution Error - Variable Index [1,1] out of range [1,-1] - -7.tempArrayMultiState(100003,32001)
at gml_Object_obj_Map_Draw_0
############################################################################################
Sorry about that, this is fixed in the new version!
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object obj_ExplorationController:
Push :: Execution Error - Variable Index [1,0] out of range [1,-1] - -7.tempSavedMultistateArray(100007,32000)
at gml_Object_obj_ExplorationController_Other_10
############################################################################################
yeah me too
I made the mistake of having the earlier demo still on my computer. after removing it I got to fight the octo girls.
Having previous demo can give issues with the new one? Will try to delete it to fix my problem then.
It seems loading from saves causes problems still looking for a way around that.
Sorry I wasn't able to get to this earlier, this is fixed in the new version!
Thank You! The game is fun and funny.
Good game. I approve. Sad part it's I can't delete the save to restart the game and enjoy again. F95zone saying "it's too hard" and "no nudity" are just horny people. Subscribing to Patreon right now, I want to play the next update.
Aw thank you very much! ^^
Yeah, currently the only way to delete the save is to go to AppData/Local and deleting the BE_Witches_20_08_2020 folder. That'll change soon with the new update though! ^^
were is the clues for the button room?
The clue is in the room itself!
Feel free to take a look at the walkthrough if you want the solution though: https://www.patreon.com/posts/walkthrough-by-33962675
I have an issue with the 2020 demo that I'm hoping can be resolved, if you can find the time. Or maybe you fixed it already.
I use two monitors, and I run the game in Fullscreen with Alt+Enter. It runs fine, except for one annoying interaction: When my mouse goes off the right side of the window, it goes to my other monitor, so if I'm not careful in a Shapes fight, I might accidentally click on my Discord window, minimizing the game and causing me to most likely get hit a bunch. I can tell that in windowed mode the cursor is properly locked to the window, but as of that build it wasn't properly working for fullscreen. I can't test if it works in reverse without mucking around a bunch in my display settings because it fullscreens to primary monitor.
That all having been said, excited to see what comes of the new demo this month! I'm very seriously considering pledging to see what's new. At any rate, best of luck with the next step of the game!
Hey!
That's been fixed! The cursor now locks to the game screen properly when in fullscreen with a multiscreen setup. A few other cursor related issues have been fixed too, like one that would cause the cursor to drift in some cases ^^
Thank you very much! I'm very excited to finally share something too :B
Sadly steam has to make the game inaccessible in germany. Is it possible to aquire a key by supporting you on patreon? i havent seen any options like it
The game isn't actually out on Steam yet! It's just an empty page for now.
There will be a new Patreon exclusive demo on September 30th though, and a public one later sometime in 2024. That public demo will also be on Steam. If I ever learn about the game being unavailable in some countries then, I'll look into doing what you said or something similar ^^
I just finished the demo (defeating the final boss until the monsters are all as big as they can get and I reached max amplitude for the main characters), and I just wanna say that this game was absolutely awesome. I would love to keep playing, so PLEASE keep the updates coming. I hope that this is only the beginning of the embiggening!
Thank you so much! ^^
The next update is coming out soon actually! It will be released on Patreon on September 30th
Was wondering on how big you guys plan to have the growth go in this? Like is the max size in the current demo the final size or do you plan on going bigger? Maybe even hyper sizes?
There will be one additional 6th rank in the final game yes! As for hyper sizes, it depends on the character. A few will get hyper sizes, a bunch will get to a massive size without getting into hyper territory, and some will be a bit smaller than that. But all will be various amounts of huge, basically ^^
if some one will answer i would be very pleased. i did not read most of the game and im stuck in the first island and i dont know how to rank up and i was hoping for a answer as for i just made my account (btw i have gotten very good and i find the concept hard to understand but thats what i like in a game! i was left think to myself for a while but then i got the handle of things! also im very lazy and dont like to read and i think thats why im lost)
ps:
sorry for the size of the comment
sorry for being chatty but i happen to love the nightmare boss fight! it was hard and this is the first game i did not beat in 1 go so far! i get all bosses done with out restarting any of the bosses but i found myself losing! i will be coming back to this game as many updates as there are to come!
ps: she took me 3 times to beat
Thank you, I'm glad you enjoyed the game ^^
I don't know if you figured it out, but you can rank up at the big red crystal in town.
Also here's a link to the walkthrough in case you need it: https://www.patreon.com/posts/walkthrough-by-33962675
i know how to rank up i just cant find power orb
thanks for the walkthrough! i will take a look into it and hope i can find out what im missing!
I'm enjoying what we've gotten so far, I admittedly find myself wondering if ranks will go above five :p
But I find myself wanting to reset my progress, how might I go about doing that?
Edit; Nevermind, I've so far figured out you can delete the save file by deleting the game's named folder from the Appdata/Local folder
Ah yeah that's the only way to delete your save currently, sorry about that. There will be an in game file delete in the next demo!
And yes, there will be one more rank in the final game ^^
How do I play the cheat version? Please guide me through it
All the cheat version does is letting you rank up at the big red crystal without having to gather power orbs. It might also have every alchemy recipe unlocked but it's been a while, so I'm not sure. Everything else is the same!