A downloadable game for Windows

The new demo is out!

The new demo is out on Patreon!

https://www.patreon.com/nosebecc

Here are some clips from the new demo:

If you're stuck, here is a walkthrough!
https://www.patreon.com/posts/92141393



Everything below relates to the old public demo. A new public demo will come out eventually once more work has been achieved!


About

Explore a fun and colorful world filled with dungeons and secrets in this (almost) mouse only game, fight monstergirls in a unique type of battle that mixes puzzle, RPG and shoot'em up elements, create items and spells through the use of alchemy. 


World

Taking inspiration from several games of the dungeon crawler genre such as Darkest Dungeon and Etrian Odyssey, exploration in BE Witches takes the form of a room based 2D point & click. Unlike many dungeons crawlers, every room is handcrafted and unique. Find treasures and ressources, enjoy cute dialogue, and discover secrets!



Battle

Being a mix of puzzle game, RPG and shoot'em up, the fights in BE Witches are unlike anything ever made! Line up blocks of the same color to obtain mana and cast spells all the while avoiding and destroying shapes, summoned by your opponent. All of this amounts to a high tension kind of battle that requires you to react quickly to an ever changing situation. 


Alchemy

Many items, accessories, spells and more can be created through alchemy, as long as you have the required ressources and recipes. 
If you can clear the puzzle tied to the recipe, your item will be synthesied!


Amplification

Last but not least, the amplification system allows your characters to become stronger by clearing a set of condition. This is when the magic of BE happens! Each character can amplify up to rank 5.


This version of BE Witches is a beta, everything is subject to change. You can learn more about the game's development and monstergirl poll on my Patreon page:

https://www.patreon.com/nosebecc

Enjoy!

(Walkthrough here!)

Updated 25 days ago
StatusIn development
PlatformsWindows
Rating
Rated 4.4 out of 5 stars
(281 total ratings)
AuthorNoseBecc
GenreAction, Puzzle, Role Playing
Made withGameMaker
TagsAnime, Cute, Erotic, expansion, Fantasy, growth, moe, Monster Girls
Average sessionA few hours
LanguagesEnglish
InputsMouse
LinksPatreon

Download

Download
BE Witches 20 08 2020 (installer) 78 MB
Download
BE Witches 20 08 2020 (portable) 78 MB
Download
BE Witches 18 06 2020 Cheat Version.zip 78 MB
Download
Quick tips.txt 658 bytes

Development log

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Comments

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Viewing most recent comments 10 to 49 of 273 · Next page · Last page
(2 edits)

Maybe I'm an idiot or maybe my game's bugged but I just cannot turn the gear on the star shooters. I grab it just fine but no matter how hard or soft I pull it doesn't move. What am I doing wrong?

Nvm, mouse wheel, I am an idiot

I'll try to explain that a bit more clearly in the next build!

Maybe I'm an idiot or maybe my game's bugged but I just cannot turn the gear on the star shooters. I grab it just fine but no matter how hard or soft I pull it doesn't move. What am I doing wrong?

Will there be impreg?

There will not be impreg!

(1 edit)

is that item thats alllow you to rank up a haracter really hard to find or obtain?? and were i can find a fire stone? ima tired loking for it

If you mean Fire gems, they are dropped by Imps!

I don't know which version of the game you're playing, but you can find a walkthrough here for the free itch.io version here: https://www.patreon.com/posts/walkthrough-by-33962675

There is also a new one for the patreon version here: https://www.patreon.com/posts/92141393

(+1)

thank's for helping me :)

I've completed the demo and had a really good time (except with some of those forest puzzles lol) but I was wondering if there was an easy way to farm shards? I wanted to recruit and rank up the rest of the girls but collecting shards is really slow going with how few Shape battles I get.

Thank you!

I just added the ability to control some of the forest puzzle with the keyboard for the next build. This will hopefully help a bit ^^

You should be able to trigger Shape fights infinitely in the room where you fought Nightmare! Additionally, pressing "M" in a fight with debug mode active will instantly win the fight. There will be more interesting ways to farm shards in the future but that's the best I got for now!

Oh really? That's good news on the forest puzzles.

I've checked the nightmare room, I see the 6 bosses available (Octopus, T, Kitsune, Cerelia, Mushroom and Nightmare) but I don't see any way to trigger shape fights unless I've missed something... I believe I'm using the right version of the demo, 24 06 01...

Really? That's odd... This is the most recent build.
There should also be a Shape card right there in the middle in that version, above the sign. If that's ok, could you send me a screenshot of what you see in this room? I'll also be able to check for your version number that way and make sure there was no confusion ^^

(1 edit)

Here you go! Thank you for the help with this, by the way.

No problem! ^^

Aah, you're definitely on the wrong version yeah... I can't tell which one this is for sure since this is from before I started adding the version label in the bottom right, but it's definitely several builds old. Even the floor number in the bottom left is still here, that's been replaced by the area's current oyon colors in newer builds. There isn't really a reliable way to farm shards in that old build.
I'm sorry to say you very probably won't be able to transfer your save from this build to a newer one...

One thing you could do is grabbing the actual most recent demo (it's pinned on Patreon!), and making heavy use of the debug functions (which are explained here https://www.patreon.com/posts/92141393), but that's about all I got.

How do i start this game?

I'm not sure what you mean! Does downloading it and launching it not work?

is there a currently implemented way to see the higher ranked version of enemies? i see that they are in the game but im either not far enough in to have a way to get enemies past base rank or it's just not yet in the game

In the Patreon demo enemies don't rank up. Instead, every enemy can be recruited through the Revival menu and ranked up like other playable characters!

If you've met Liv, she's the one who gives you access to Revival.

yes thanks, figured that out after i had beat the game and discovered that i can even swap who is on my team, now im trying to go through and get everyone (that i can) but its been really annoying to try and find Liv, is there a formula/ way to know where she is or a way to get her to spawn?

how can i start the game over. im stuck think ive miised alot of stuff early in the game but it keeps loading my old save

There should be a bomb button on your file in the file select screen, this will let you delete your save!

That being said, nothing is permanently missable. You'll be able to go back later ^^

Ok thanks for the help 👍

Will there be a mac port?

It's not impossible technically, but I can't promise it. I'll look into it more once the game is further along ^^

there will be an updated version  of cheat version of the demo?

No! Once the new public demo comes out, there won't be a cheat version anymore

How do I access to the debug menu? I tried with SHIFT + ENTER + F2 but it only brings me to the inventory

It should still toggle debug mode on/off! You'll hear a jingle if you do it right.

This page has a file explaining debug functions : https://www.patreon.com/posts/92141393

(+1)

Sorry man but there’s no spiral sand you said

(+1)

anybody know how to unlock sandcastle ?

You'll need to drop Spiral sand onto it ^^

You can find a walkthrough here for the free itch.io version: https://www.patreon.com/posts/walkthrough-by-33962675

There is also a new one for the patreon version: https://www.patreon.com/posts/92141393

nothing happen and no spiral sand

I don't know which version you're playing, but the relevant walkthrough will tell you where to get Spiral sand!

i play version 9

I see! The second walkthrough link is the one you want then.
Jellies can drop Spiral sand, they're fought in the ocean. Make sure to reach a combo of 50 to guarantee a drop, or a combo of 100 if you can to guarantee two drops!

Android?

There are no plans for an Android port currently.

Your link v9 is error man

The link works for me! You have to be a patron on patreon to access it though. If you are and it still isn't working, send me a DM there and we can figure it out!

Hello there. I've been loving your game and have been supporting you for a long time.
Sadly I'm dealing with an issue with my cursor drifting to the bottom right of the screen. I was trying to setup controller support through steam and it worked for a bit. But then suddenly the cursor started drifting on it's own. Really hope there is a easy solution/fix. Thank you so much~

Hello, thank you for the support! ^^

Mmh... I've never tried using a controller, so I can't say for sure if or how it's related.
Pressing tab will recalibrate the cursor at any point in the game. It could also be linked to your screen's resolution, the resolution you're playing the game at and whether you're playing in fullscreen or not.
This all works on my end, but rare cases like yours have been popping up every now and then and it's been hard for me to test and fix these particular cases. If that's ok, could you tell me your screen's resolution, the version of BE Witches you're playing, and the content of settings.ini in AppData\Local\BE_Witches___VERSIONNUMBER?
If recalibrating didn't work, deleting that same settings.ini file might do the trick.

Either way, I'll look into this! I just had an idea for something I could try, I'll give that a shot.

(+1)

Thank you for such a swift reply~<3

I'm play the patreon version 2024_05_01

fullscreen="1.000000"

resolutionID="4.000000"

Going to try deleting the setting .ini. Ooooooo! It worked! I waited to post this. But it worked~ Thank you so much! YwY
I get to continue the adventures of your game~! <3

Nice! Glad it worked ^^
I did some changes related to the cursor calibration which should hopefully prevent this kind of issue from next build onwards. Thank you for the info!

so wait is the only public version the demo or?

There is also a much more advanced Patreon demo! https://www.patreon.com/nosebecc

The game is still in active development ^^

I'm in love with this game. The style, music, characters, everything. It's fun to play on its own merits (played through the whole last demo) I'm just wondering if theres gonna be more BE content in later versions. Not that it's a big problem but it just seems like you find the amplify upgrade after a couple hours of an otherwise boobless gameplay.

(+1)

Thank you very much! ^^

I do plan to include more BE content in the game through the chibi sprites and writing, but also through a certain gameplay mechanic that has yet to be implemented. Though the game will probably remain somewhat slow at the start in that aspect since there is so much to introduce at first!

I so very much want to enjoy this game, but I just can't make any progress because after a while, fights will freeze the screen upon the final hit being dealt. The game still works in the background judging by the sound effects, but navigating back to a save room blind is basically impossible, and that's without the possibility of running into another fight which would genuinely be impossible while blinded like this.

Tried the debug hotkey mentioned in a different comment but am not getting any jingle when pressing and holding left shift and enter then pressing f2, so im at a loss now

I'm really sorry about that, a similar bug has been reported to me not long ago and fixing it is now my priority. It seems to be a rare bug that only occurs for a few people, though the other person didn't have the screen freeze at the end of fights but at other points in the game. The game still ran fine otherwise like you described.

This person seemed to have some luck mitigating that bug by pressing Ctrl + Esc, minimizing then clicking back into the game, but of course that's not a good enough fix and might not even work for everyone.

As for debug mode, you need to still be holding Enter and Left shift when pressing F2. Is that what you did?

If you can, sending me relevant screenshots (before the freeze, after the freeze, anything else that comes to mind) at nosebecc@gmail.com might help me figure out the bug!
In any case, I apologize once again. I'll do my best to have this fixed ASAP!

I really want to like the game, but as soon as I got into the forest (after the crash), I lost my marbles at how impossible it felt, I don't even know half the time what is hitting me. First run against a fairy and I couldn't even get 10hp% off with its healing and whatnot. I just feel completely lost and overwhelmed at what is going on. I don't know how much level difference affects, but being couple under shouldn't be that bad right?

Otherwise I love the style and everything else, but the fights I can't deal with at all, too much going on with all the colours and moving bits for my brain to focus on.

Sorry about that, I do plan on rebalancing a lot of fights. I was pressed for time and ended up making mistakes with some of the fights, especially by introducing too much at once and not properly explaining some mechanics. Fairies in partcular absorb green spells, so you might have been healing her accidentally.

Thank you! There's definitely work left to do. I also plan to add an easy mode eventually.

In the meantime though, the walkthrough does have both general and monsterg dependent tips!
https://www.patreon.com/posts/92141393

(+1)

That would explain the fairy then.. well now I know that then.
To notice that when all that is going on is hard. But I understand time limits can mess with things, and seeing from the previous version, things were improved a lot, so keep at it!

And I want to thank you, and say that your activity and communication is so nice, especially when seeing how many other devs don't react or respond to anything. 

So I'll keep waiting to see how the game progresses, and maybe build up the courage and give it another go later on. 

Thank you! I'll do my best ^^
Adding SFX should help making this kind of thing more obvious too. I'm planning for the next update on May 1st to have a bunch of said balance improvements!

And no problem, I feel like it's the least I can do! I really appreciate you reaching out and taking the time to tell me what you think works and what doesn't, it all adds up to make the game better in the end.

Do you know if the final version will be free or not?

No, the final version will not be free!

Then how much will it cost?

I don't know for sure yet. I don't see it being less than 20$ though!

This is so good but I do have a huge problem that prevents me from progressing. I'm in the Biscotti tunnels and every time I exit them, the screen transitions to black and stays like this. I can move the characters around and interact with objects but I can't see anything. The screen is pure black besides the date on the bottom right.

This is truly a very nice and beautiful game and I'd like any help to be able to enjoy it more.

Thank you!

That's weird, I've never heard of such a bug... I might have a workaround for now though. If you hold Left shift + Enter, then press F2, you'll hear a small jingle indicating that debug mode has been activated. The same combination of key will disable it! While in debug mode, press F8 to flash the screen white. This might fix your issue for now. I heavily recommend disabling debug mode once you're done!

Hope this helps. I'll look into fixing!

Thank you for your quick response. Unfortunately this did not help. I did this before entering and exiting the Biscotti and tunnels and after exiting them in the black screen. No matter the case it did not work.  The fact that you haven't heard of this bug might be because there is something wrong with my Laptop or something. Nevertheless, thank you for the response and most importantly the great game you are making!

Aw shoot, I'm really sorry then, I don't know what could be causing this... Though this does give me a few leads at least.
It might be linked to your laptop somehow, but it's still really strange. I'll do more tests on my side!

If that's ok, do you think you could send me your save file at nosebecc@gmail.com? It should be a folder called "BE_Witches___2024_03_01" in in Appdata/Local.

(+1)

I would like to see the new public version of the game as soon as possible.

(+3)

Thank you, me too!

I'm doing my best ^^

(1 edit)

can anyone know how to play new version without playing start over ?

If you mean transferring your save from the free version to the Patreon version, I'm sorry, but that's not possible!

(1 edit)

hello its me one of your loyal fans and im back after my depressing birthday but hows it going nose becc? im doin another check up cuz i love this game so much

(+1)

Sorry to hear about that... But I appreciate you checking in!

Long story short, development is going well. The vast majority of the bugs have been taken care of now at this point. I still need to add some features and rebalance the game though! I'm also in the process of designing more monstergirls, since I need to catch up with the monstergirl polls on Patreon.

I wish you the best! ^^

all things considered the full release sounds promising

Any idea when the final version will be released on steam or itch? 

I'll release a public demo on Itch.io and Steam first, sometime later this year if everything goes well.

It's harder to say for the final version... I don't have a date in mind, but it'll be another few years of work before it happens.

Sounds good and looking forward to it.

(1 edit)

hi when i try and start the game in the itch app it keep saying there is a fatal error? is it just me?

___________________________________________

############################################################################################

FATAL ERROR in Vertex Shader compilation

ShaderName: shdr_ItemShine

D3DXCompile failed - result

at gml_Object_obj_Title_Draw_0

############################################################################################

(1 edit)

You're probably missing a few drivers, this should fix it:

https://www.microsoft.com/en-us/download/details.aspx?id=35

is this an h game ?

It has monstergirls and boobs, but no sex or nudity!

How to reset your saves?

If you're playing the free version, you'll have to go to the BE_Witches folder in Appdata/Local and manually delete your save there.

The new patreon version lets you do that in the file select screen ^^

does anyone know how to unlock the pyramid sand castle ?

You'll need to drop Spiral from your inventory, and then drag & drop it onto the sandcastle ^^

If you're stuck, you can find a walkthrough here:

https://www.patreon.com/posts/92141393 (for the patreon exclusive demo)

https://www.patreon.com/posts/walkthrough-by-33962675 (for the old public demo)

(1 edit)

I don’t have the spiral in my inventory

Oops my bad, I meant Spiral sand. It's dropped by Jellies in the new demo and by shape fights in the old one.

Deleted 178 days ago

why demo v5 doesn't have a spiral ?

which new demo ?

Just out of curiosity, have you looked at the page? White text on a black and white background is pretty difficult to read.

Sorry, I'm not sure which page you're referring to!
Don't hesitate to post a screenshot if that helps ^^

(+1)

NVM, my bad, I forgot I had a filter on to auto darkmode most sites. But it does wonky things to Itch. 눈_눈 Now I look forward to actually being able to read your page and trying your game!

(+1)

Oh lol no problem, thank you! ^^

horrible time cuz im 2 days late to the party but merry Christmas nose becc and to all who read this

ps. i would buy the patron for Christmas but now economy is high as hell and im going broke so maybe another time but still sorry i could not provide for such a game

Thank you, Merry Christmas to you too! ^^

And no problem of course, I'd rather you don't ruin yourself for my sake. Take care of yourself!

(+1)

i hope you best of luck for the road ahead and the problems you will face

Not sure what I hate more, the combo shape battles introduced in the forest, or the game thinking it owns my computer and not allowing me to switch to a different tab or move the mouse out of the window

The shapes during normal fights are one of the main features of the game and are here to stay, I'm afraid! Though there is a lot of balance work left to do, for sure.

Does alt+tab not work for you? I just tested it and I have control over everything after tabbing out of the game. If you have more info on this bug, I might be able to fix ^^

Yeah I'm seeing that, I got used to them because the world lore is pretty interesting so my desire to learn more made me adapt lol

I feel so stupid right now. I've been using Win+Tab for so long that I forgot about Alt+Tab being the OG

Aah, I completely forgot about Win+Tab!

Well in any case, I'll unlock the mouse in the "Stop playing" screen. Not a perfect solution, but better than nothing ^^

More than I could ask for! Greatly appreciated!

seems like a fun, promising game but i am having some issues with usability…specifically not being able to tab out during regular game play and not having dedicated volume controls. Did I just miss something?

Opening the inventory and clicking on the "settings" tab will give you access to volume controls ^^

I'm able to tab out of the game without issues with alt+tab, could you explain what happens for you?

I tried that one-maybe it’s my laptop settings. My keyboard is basically locked to only game functions-my settings menu didnt have sfx control when I checked the settings tab in inventory. I’ll check again in case of cranial flatulence.  

Ooh you're probably playing the Itch.io version! This one is old and didn't have the volume sliders. They've been implemented in the newest one.

Mmh... I don't know what to say about your keyboard being locked though, I can tab out of the game just fine, but it's a bit worrying for sure. I'll take any info you have! If I can understand what's happening, I might be able to fix it in a future build ^^

Soundtrack?

(+1)

Not every track has been released yet, but you can find most of them here:

https://soundcloud.com/commodorekulor/sets/be-witches-demo-ost

(1 edit)

what BE witches will released on steam nosebecc?

BE Witches will be released on Steam eventually yes! I don't have a release date currently.

Here is the Steam page: https://store.steampowered.com/app/1448620/BE_Witches/

ok

hey im back after a while of work and stuff like that so uh how is the game so far? i have not got to try it if there is any thing new so uh nose becc you see this let me know if the game got updates

im hoping to see this game hit big later on down the road and just intrested

Thank you!

There's been a huge update in October actually! I've been releasing new builds monthly since to fix various bugs and improve all sorts of things.

This is all Patreon only stuff though. I do plan to release one last free public version once more work is done, but that's the gist of it so far ^^

(1 edit) (+1)

your welcome and thank you!

I was also wondering if you are able to get back to sablee at all after leaving it as I missed quite a few power orbs or is there no way to go back and collect what i missed.

You will be able to once you beat the story, yes!
There will be a sign in the final room explaining how to ^^

(+1)

Thank you, keep up the excellent work.

(+2)

Though not my cup of tea gameplay wise, really original take on the levelling up systems. The crafting & equipment seem to add a lot of variety as well. Keep it up 👍

(+3)

is it just me or is it very weird this guy compares B.E. witch to digimon?

Hey, thank you for playing!

I will say that the new demo does a much better job at introducing gameplay elements over time (it's currently Patreon only but will become public eventually).

The one you played... Let's say it was more of a proof of concept than anything.

Thanks again! ^^

Okay, thanks I will have a look. One last question aswell is it possible to transfer saves from previous versions to newer versions?

You won't be able to transfer your save from the itch.io demo to the patreon one, there's been way too much change since ^^

(2 edits)

How do I smash the barrels in Biscotti?

Edit: nvm, I guess I forgot to read the sign

(2 edits)

So i cannot for the life of me find the Sand ant honey the walkthrough talks about. I go to the room in the ocean that has the 3 colored puzzles, cyan green and yellow respectively, and when i go in and look in the top right corner of the screen to find the button that spawns the chest there's no button. I feel really stupid lmao


(EDIT) Yeah totally spaced on the fact i could just buy it, feel even dumber now. But for an actual question, will the overworld sprites change in the full version based on rank or is that too much spritework for the current roadmap?


Also if you die in the mushroom tunnels and it spits you out in the plains you can't get back into the city, how does one get back?

The overworld sprites will change based on rank yes! Though I can only guarantee a change at rank 3 and 5 currently since it would be a lot of work.

Sorry about the mushroom tunnels thing, that's a bug I wasn't aware of... I'll make sure to fix this in the next version.
You won't be able to get back inside normally, so for now you'll need to use debug mode to get back inside:
Hold Enter and Left shift, then press F2 and you'll hear a jingle indicating that debug mode has been activated.
Then, press Left control to enable the ability to walk through any door (you'll need to leave and come back to the current room for it to take effect).
I recommend pressing Left control again once you're done to disable that mode, and then doing the same key combo as before to disable debug mode (Hold Enter and Left shift, then press F2).
I also recommend saving in Biscotti so this doesn't happen again!

(1 edit)

Thank you for the reply, I must have been blind because i walked Biscotti top to bottom and never saw the save room, I knew i missed it but didn't wanna walk aimlessly forever trying to get it lmao. Other than that the games fantastic, albeit leveling has been a bit slow for the off party members but thats just something I'll have to deal with :)


(edit) Yeah I saw the red line on the map and thought i couldn't get into the save room, complete mistake on my part lmao.

Thank you so much, I'm glad! ^^
Since there are a lot of characters, I do want to add some way to level up faster in a future version, for sure.

Aah you know what, I didn't consider that the save room being red could be interpreted like that. I might have to make it another color then!

I vote for it being Pink or purple lol

lol I might go purple yeah ^^

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